Monday, September 24, 2007

Computers

In the article Video Games and the Future of Learning, the educational aspect of videogames is made clear. The article tells about how videogames help teach childeren not only thier math and how to read in a fun way, but it places childeren in situations that classrooms never can provide. The writers argue that videogames help and will continue to help childeren in thier learning career. But that's not what Clifford Stoll says in his essay Who Needs Computers. Stoll writes about how computers, instead of helping, are harming the academic world. When childeren play a game where they must solve a problem to get an award, they get frustrated at the problem and dislike anything getting in the way of the reward. This kind of situation is teaching childeren to hate learning. Also, Stoll says that computers are also replacing books and soon there will be no libraries anymore. Instead the sources will all be an instant click away, therefore the opportunity of plagerism.